Portfolio

► Quest design

► Barks

► Item Descriptions

To Be Announced!

Freelance Narrative Designer

Entropic Engineering

I’ve worked at Entropic Engineering on their upcoming game! Not too much can be said yet but it’s a relaxing life-sim game that I think folks will really enjoy.

I’ve worked on player onboarding, integrating the handheld device’s sensors to gameplay, and fleshing out the town and its NPCs.

Stay tuned for more info!

► Story Direction

► Narrative Design

► Cinematic Writing

Resonant Q

Narrative Designer

Japan Productions

At Japan Productions I helped plan out the narrative arc of their upcoming title Resonant Q and establish crucial world building.

I was also responsible for planning out and designing the first grey-box of the opening level, along with its narrative beats.

I got the opportunity to write the opening cinematic which was a blast. I was given a pre-written story to work from and found it an enjoyable challenge to adapt it into a game-ready script.

* Narrative Design

► Announcer System

To Be Announced!

Narrative Design Intern

Surtrflame

I’m writing some really fun dialogue for the sports-announcer system for a racing game currently in development over at Surtrflame.
More to share soon!

Below are some of the character briefs I wrote for exploring our announcers.

► Quest Writing

► Upgrade Descriptions

Hearts of Iron IV: Old War Blues

Undergrad Writer

Old World Blues Modding Team

My work on the Old World Blues mod ranges from short form description texts to longer stories told through in-game events.

I worked primarily on the brutal raiders of the North-East, known as the Broken Coast, and for a plant-hivemind nation deep in the jungles of Honduras.

This project was an absolute blast and was a great mix of matching my writing style to pre-existing text while still getting to explore really exciting topics.

► Cinematic Writing

► Quest design

Warframe Fan Quest

Personal Project

Fractured Dreams is a quest I wrote centered around the mysterious Warframe Tecassa and uncovering who she was before becoming the bone-wielding warrior she is now.

This quest and accompanying script was an exciting if tense exploration into sci-fi horror and body dysmorphia. My beloved trans friend said that she connected with the piece, so that’s all the praise I need.

► Quality Assurance

Apex Legends

QA Lead/Defect Coordinator

Electronic Arts

I worked at EA on Apex Legends first as a QA Tester and eventually a Test Lead. I helped manage the Apex Playtest Team with a headcount of over 100 testers as a Defect Coordinator.

We provided feedback and bug reporting from Season 16 to Season 23, including three new Legends, a new Battle Royale map, several new gamemodes, and more.

As the Defect Coordinator for our team I was in charge of:

  • Tracking and reporting all our bugs in both Slack and Jira to leadership.
  • Reviewing, editing, and providing feedback written by the team.
  • Onboarding new employees with our bug reporting pipeline and practices.
  • Monitoring and troubleshooting issues we encountered during Smoke Tests, Road to Hard Lock season patches, Season Preview builds, and live studio-wide tests.

Connect

Jerramgrumcarr@gmail.com