Portfolio
► Quest design
► Barks
► Item Descriptions
To Be Announced!
Freelance Narrative Designer
Entropic Engineering
I’ve worked at Entropic Engineering on their upcoming game! Not too much can be said yet but it’s a relaxing life-sim game that I think folks will really enjoy.
I’ve worked on player onboarding, integrating the handheld device’s sensors to gameplay, and fleshing out the town and its NPCs.
Stay tuned for more info!
► Story Direction
► Narrative Design
► Cinematic Writing
Resonant Q
Narrative Designer
Japan Productions
At Japan Productions I helped plan out the narrative arc of their upcoming title Resonant Q and establish crucial world building.
I was also responsible for planning out and designing the first grey-box of the opening level, along with its narrative beats.
I got the opportunity to write the opening cinematic which was a blast. I was given a pre-written story to work from and found it an enjoyable challenge to adapt it into a game-ready script.
* Narrative Design
► Announcer System
To Be Announced!
Narrative Design Intern
Surtrflame
I’m writing some really fun dialogue for the sports-announcer system for a racing game currently in development over at Surtrflame.
More to share soon!
Below are some of the character briefs I wrote for exploring our announcers.
► Quest Writing
► Upgrade Descriptions
Hearts of Iron IV: Old War Blues
Undergrad Writer
Old World Blues Modding Team
My work on the Old World Blues mod ranges from short form description texts to longer stories told through in-game events.
I worked primarily on the brutal raiders of the North-East, known as the Broken Coast, and for a plant-hivemind nation deep in the jungles of Honduras.
This project was an absolute blast and was a great mix of matching my writing style to pre-existing text while still getting to explore really exciting topics.
► Cinematic Writing
► Quest design
Warframe Fan Quest
Personal Project
Fractured Dreams is a quest I wrote centered around the mysterious Warframe Tecassa and uncovering who she was before becoming the bone-wielding warrior she is now.
This quest and accompanying script was an exciting if tense exploration into sci-fi horror and body dysmorphia. My beloved trans friend said that she connected with the piece, so that’s all the praise I need.
► Quality Assurance
Apex Legends
QA Lead/Defect Coordinator
Electronic Arts
I worked at EA on Apex Legends first as a QA Tester and eventually a Test Lead. I helped manage the Apex Playtest Team with a headcount of over 100 testers as a Defect Coordinator.
We provided feedback and bug reporting from Season 16 to Season 23, including three new Legends, a new Battle Royale map, several new gamemodes, and more.
As the Defect Coordinator for our team I was in charge of:
- Tracking and reporting all our bugs in both Slack and Jira to leadership.
- Reviewing, editing, and providing feedback written by the team.
- Onboarding new employees with our bug reporting pipeline and practices.
- Monitoring and troubleshooting issues we encountered during Smoke Tests, Road to Hard Lock season patches, Season Preview builds, and live studio-wide tests.